The GamesIndustry.biz Podcast: The mixed messages of Modern WarfareLatest episode also discusses the ongoing AAA shift towards live service games, and what we can expect from PlayStation 10GamesIndustry StaffMonday 4th November 2019Share this article Recommend Tweet ShareCompanies in this articleGI PodcastJames, Brendan and Rebekah discuss some of the biggest topics from the past week, starting with the controversy surrounding the latest Call of Duty.For months, Infinity Ward and Activision have promised a gritty, realistic take on today’s global conflicts, and yet critics report these attempts lack substance and are undermined somewhat by a game that remains focused on delivering high-octane setpieces around a super soldier fantasy.Combine that with the controversy over its child soldier, waterboarding and history-altering Highway of Death sequences, and it’s hard to know what Call of Duty really wants to be.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games We also reflect on the recents financials for major publishers such as EA and Ubisoft, and how the shift in the AAA space continues towards live service titles, perhaps at the cost of single-player narrative experiences.Finally, we cast our minds more than 30 years into the future and try to imagine what the recently trademarked PlayStation 10 might look like.You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via Spotify, iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesPodcast: IO’s independence, with Hakan Abrak | GI Live OnlineHitman studio’s CEO on the journey to self-publishing and achieving the vision for the World of Assassination trilogyBy GamesIndustry Staff 4 days agoCan Returnal pave the way for $70 AAA roguelikes? | PodcastLatest episode also discusses the demand for socially responsible developers, and Toys For Bob’s shift to Call of Duty supportBy GamesIndustry Staff 6 days agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.